The Ultimate Casino Card Exchange – MMO Betting Game
Added a new game mode in a networked casino game called Card Exchange. Networking was done using low level networking API in Unity. The new mode broadcasted probabilistic predictions for each game so that other players can bet on the predictions. This was done using Monte Carlo Algorithm which predicted probabilities of winning for each hand at each round of a Teen Patti or Poker game. It also had an option of registering 3rd Party websites to authenticate and get game results. Both server and client side programming was completed by Dakshvir.
Info
Company: Ironcode Gaming
Technologies Used: C#, Unity3D, Nakama Server, AWS, PHP, Lua
Duration: January 2019 – March 2019
Category: Gameplay, Networking

